Read-Me for EV:N Battle Arena v1.1



*Version 1.1 fixes many bugs from version 1.0, please consult the changelog at the end of this readme

 

Hello.

 

     My name is Kenneth “GutlessWonder” Webb, and I am the author of the plug you just downloaded and unzipped: EV:N Battle Arena.  First and foremost, I would like to thank you for trying out my plug.  I spent a lot of time on it making it as “complete” as I could, and I hope that you as a player enjoy it.

 

“EV:N Battle Arena has a single purpose:  to provide an Arena that will allow the player to test their piloting skills against “super-ships” more powerful than anything currently in Nova (with the possible exception of ATMOS ships, et. al.).  It is designed particularly to be challenging, providing some more difficulty and entertainment after one of the Six Major Strings has been completed.”

     Legal-wise, everything is copyrighted by its respective owners.  I have drawn many things from sources across the internet, but I have also made up a lot of the character names and the entire Sophie story (except where it mentions certain characters in the bar scenes).  Basically, unless you know for certain where a particular idea came from and have permission, don’t reuse it.


     This plug is to be considered entirely free-ware.  While I don’t mind you downloading it and then sharing it amongst others, I must respectfully request that this read-me be included and that it be done for free.  I will not, under any circumstances, accept any compensation for this plug.  If you like it, that’s wonderful!  If not, that’s fine as well, but this was all just for enjoyment.

Contact:
  Any comments, support, criticisms, and bug reports can be directed to either webbkr@hotmail.com or, preferably, strongman169@hotmail.com  It is important that the subject contain something in the vein of “Battle Arena”, as hotmail has junk email filters and otherwise I might miss an important email (which means I might miss yours).

I can also be contacted on the Ambrosia Software Webboards (http://www.ambrosiasw.com/forums/), under the username of “GutlessWonder”.

Plug Installation v1.1:

This plug was originally created entirely on EVNEW, using MS Paint and Adobe Photo Deluxe as support tools.

 

Version 1.1 was created on an Apple MacMini, using David Arthur’s Mission Computer software and compressed with orcaloverbri’s Plug-in Archiver.

 

Important:  You MUST have a registered copy of Nova to use this plug.

Windows Users v1.1:


1)   Download and unzip the “EVN Battle Arena.zip” file.

 

2)   Open the “EVN Battle Arena” folder.  (Note, you’ve done these if you’re reading this)

3)   Drag just the “EVN Battle Arena.bin” file to your plug-in converter, included with your copy of Nova.  Any DS_store, _Icon, or resource.map files can be deleted.

4)   Place the resulting “EVN Battle Arena.rez” file in your plug-ins folder.


Macintosh Users v1.1:

 

1)   Download and unzip the “EVN Battle Arena.zip” file.

 

2)   Open the “EVN Battle Arena” folder.  (Note, you’ve done these if you’re reading this)

3)   “Un-stuff” the “EVN Battle Arena.bin” file.

 

4)   Place the “EVN Battle Arena” plug into your plug-ins folder.

 

Now, you should be all set to get up and running!

Running EV:N Battle Arena:

     EV:N Battle Arena has a single purpose:  to provide an Arena that will allow the player to test their piloting skills against “super-ships” more powerful than anything currently in Nova (with the possible exception of ATMOS ships, et. al.).  It is designed particularly to be challenging, providing some more difficulty and entertainment after one of the Six Major Strings has been completed.

 

     This plug may actually be played before, during, or after any of the six main strings, or anything else in Nova, for that matter, as long as the initial conditions are met.  It is highly recommended that you start a new pilot before using this plug, as there are some parts of the plug that require a new pilot to work as designed.  There are only two requirements to get things started initially:

*You must have a “Frightening” combat rating (at least 25600 in your pilot-log).

*You must have dominated at least one planet or station.

 

     Once both of these conditions are met, simply flying around and landing at different places will eventually trigger the introduction mission.  From there, following the mission prompts will allow you to complete all of the missions included.  If at any time you have a mission that is not coming up and you think it should, try taking off and landing again, or checking the bar.  Some missions are only available after specific missions have been completed, others may be restricted by some missions only setting certain bits upon landing on the station, which requires you as the player to lift off and land again for things to set up correctly.  No missions are only offered as a random chance, and once offered will always be offered again, 100% chance (except in one special place, as detailed in game in the mission texts).

 

     It should be noted that to win a battle, you must witness your opponent’s ship blowing up completely.  Which means that even if your target is in the middle of blowing up, you won’t get credit for the win until the ship actually disappears from the screen (really long death delays are the main problems here, such as the Leviathans and the Cambrian, for example).

     I have attempted, in certain places, to make this plug-in compatible with some of the dynamic events that occur in the standard Nova universe, for the sake of general completeness.  I have also ensured that certain events are gender specific.  Otherwise, everything should be fairly straightforward.

     Again, I will reiterate that this plug-in is designed to be challenging.  Your opponents have extremely upgraded statistics, and no, you can’t have their ships.  This plug IS beatable, but if you absolutely cannot do it, I would suggest walking away from Nova for a little bit, then coming back and practicing.  Different opponents have different weaknesses, and some simply require as much brute force as you can muster.  Some may require that you run them out of ammo, others may require that you get in close, fast, and deal as much damage as possible, hopefully killing them before they can get any shots in at all.  You will simply have to find what works the best, and go from there.  Trial and error is your friend.

     The story I have provided is simply there to add a little extra depth to the missions, to add to the plug’s “completeness”.  It’s not designed to compete, in any way, with Nova’s own storylines, simply to complement them.

Technical Specifications:

 

     This plug in uses many descs and picts, creates many new ships and shans, many new outfits, uses 1 cron, and a bunch of (unused by Nova) mission bits.  It also uses many missions, creates a new spob and a new syst (as well as modifying an existing one), a couple new govts, and some extra dudes, plus a handful of ranks.

     All of this means, in short, that I cannot and will not guarantee this plug’s compatibility with any other Nova plug-ins.  I will make every attempt I can to answer specific requests for resource lists, but as everyone has the ability to get a plug editor I will leave it as a simple exercise for individuals to crack open this plug in an editor and determine which resources are being used.  If you absolutely cannot do this, you may request a list of the resources I have used via email (please see contact information above).

 

Special Note:  I will reiterate here that I will make every effort possible to answer any and all emails that I receive regarding this plug-in, but I will not tolerate flaming, abuse, or spam in any fashion.  If you cannot keep things civil, or otherwise cause problems, I will ignore your emails.  Continuing abuse and/or any threats WILL be reported immediately and appropriately.  If you have a legitimate concern about something I may or may not have done and have therefore done wrong by you, I will first apologize for it here, and ask that the matter be discussed as adults

 

Another note:  This plug-in will contain bugs and errors.  While it should work, regardless of your version of Nova, I can only guarantee that it will work on the latest versions, available from the Ambrosia Software Escape Velocity: Nova official website.

 

At the time this Read-Me was written those versions are (Mac) 1.0.10 and (Win) 1.0.10

 

Any bug fixes will be credited in future revisions of both the plug-in and this read-me file.

 

Thank You’s and Dedications:

 

     First, I would like to give a big thanks to Matt Burch, creator of Escape Velocity.  Second, I would like to thank both ATMOS (creators of Nova), and Ambrosia Software.  Also high on my thank-you list are Adam Rosenfeld (Aprosenf), creator of EVNEW, and David Arthur, creator of Mission Computer.  Without any of the above, this plug would not be possible.  I must also thank orcaloverbri, creator of Plug-in Archiver.

     I would also like to thank everyone who has downloaded my plug (and who has stuck with me so far in this Read-Me).  This was created for the enjoyment of Nova players everywhere, and I hope it has achieved its desired effect.

     Finally, I would like to dedicate this plug-in to the EV:N Bar Members, who, despite the anonymity of the webboards, feel like something akin to family (at least online).  Y’all know who you are (including you, Synesthesia, even if you haven’t been around in a while), and I owe all of you a big thanks, at the very least.  Please don’t lynch me for using some of your characters here, I had the best of intentions, honest!

Special Links:

     You already know where the Add-Ons page is, as well as the Nova page (with all of its links).  This section is being provided to give some links that do not appear explicitly on the Nova homepage or in this document.

 

http://www.aznt.com/EVN/EVNEW/ - The EVNEW Homepage

 

Known Issues:

 

     This plug-in does not contain any rle8’s.  I have no way of properly making these on my computer (without a fair amount of hassle).  This means that Nova won’t display properly under certain conditions on the Mac.  Specifically it won’t run on a Mac that cannot display more than 8-bit color.  (to the best of my knowledge)  There is a work-around to this, but unless I get reports of this being an issue then I will not worry about it at present.

 

Version 1.1 was tested entirely on an Intel Mac Mini.  While it should work on any Windows and non-intel Apple computers, please report any aberrant behavior so that I can fix it as soon as possible.

 

EV:N Battle Arena Version History:

 

v1.0 – Released on July 18, 2005 – Initial Release

 

v1.1 – Released December, 2007

    

     Changelog (most bugs reported by Edwards):

 

·      Tweaked the AI of Eamon Flannigan 

·      Fixed display weights in outfitters; any outfit capable of being sold anywhere should now appear below all battles

·      Increased armor value of Nightmare Beta

·      Increased mass, weapon range, and weapon impact of Rabid Manta

·      Decreased Gutless’ shields by 33%

·      Numerous spelling and grammatical errors fixed

·      De-capitalized any instance of the “k” in Nil’kemorya (this may not be correct, but at least it’s now consistent)

·      Fixed bug with UESC station landing pict displaying on other stations

 

Known bugs:

 

·      The Witch Queen has random white spots in her image where the top sprites are too dark.  I fixed this once but my Windows computer had a hard-drive failure.  I still haven’t figured out the best way to fix this on a Mac yet.

 

 

 

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This Read-Me Copyrighted 2007 by Kenneth Webb