The Harbinger is the only A-Class Destroyer known to exist. It makes use of a Singularity Drive that warps the space within the craft, granting it a greater internal volume than its external dimensions would normally allow. Standard on the Harbinger are:

 

The Angel Beam - A powerful blue beam weapon.

 

The Devil Ray - A powerful red beam weapon.

 

One Plasma Blaster - Rapid firing bolts of concentrated plasma.

 

One Solar Repeater - Rapid firing bolts of concentrated solar energy.

 

One Ethereal Guardian - Advanced Point Defense Beam. Neutralizes virtually any missile and quickly pacifies most small fighters.

 

Two Dread Turrets - Rapid firing bursts of anti-matter, guided with the help of the Singularity Drive.

 

Two Dread Batteries - Stronger faster version of the Dread Battery.

 

Two Mjolnir Cannons - Projects a continuous stream of "Black Lightning" that slices right through shielding. Short Range.

 

18 Spartan Platoons - Highly trained Hyperian soldiers help easily board ships and repel enemy boarding parties.

 

Ten Layers of Hyperian Armor Tech - Extremely advanced super dense armor that gathers excess energy, such as heat and other radiation, and focuses the power back towards the shields. A single layer can greatly boost a ships defense.

 

One Hyperian Cloaking Device - Ship phases partially into the Slip Stream, falls out of the visible light spectrum and off of most radar with virtually no loss of energy.

 

One Hyper Drive - Allows travel through multiple hyperspace tunnels in a single jump.

 

One Slip Stream Drive - Fluidly immerses ship into the Slip Stream, cuts all hyperspace travel down to a single day for ships of any size across any distance, and can enter the Slip Stream very near the center of a system.

 

***Not included when you initially pick up the Harbinger are several items that may be of great use to you:

 

The Wrath Cannon - Volatile projectiles made from energy found within the Slip Stream. The Cannons generator is always slightly in phase with the Stream, giving the weapon an infinite supply of ammunition. The projectiles are guided by a Singularity system.

 

Gattling Gun - A new spin on an ancient weapon design. Spatial debris is cycled through the Singularity Drive and virtually fused together at an extreme density. These ready made "bullets" are then rapidly fired into a wide area directly ahead of the ship. With its formidable range and power using two of these weapons grants a deadly overlapping field of fire and makes for a wide kill zone.

Hellfire Burst Launcher - Discovered accidentally this is the product of matter that has remained at the center of the Singularity Drive too long. Crushed to a tiny point of near infinite density the matter is infused with energy as the Drive attempts to reverse the effects. The end result is a small but viscously unstable particle that explodes upon impact. The particles are housed in shells on high density matter and are propelled by the several concussive explosions that occur before it reaches critical Mass.

 

                            ***** Escorts *****

 

You may also pick up these fighter bays at any outfitter for use with the Harbinger:

 

Ravager Bay - Holds two Ravager fighters.

 

Starbridge Bay - Holds two Hyperian Modified Starbridges.

 

Fury Bay - Holds two Hyperian Fury light warships. Fury warships each carry their own X Phoenix Bay that houses two Phantom Phoenixes.

 

****** NOTE: These are extremely powerful items. It is also possible to defeat the entire defense fleets of up to three non-polaran stellars using only the full escort that has been provided. Each item will remove a bit of difficulty from the game, and with all of them together there is nothing and no one who can stand in your way. You have been warned. ******

 

In conclusion you may use what ever weapons or outfits you see fit, you are also in no way obligated to use the Harbinger if you prefer some other ship.