The Harbinger is the only A-Class Destroyer known to
exist. It makes use of a Singularity Drive that warps the space within the
craft, granting it a greater internal volume than its external dimensions would
normally allow. Standard on the Harbinger are:
The Angel Beam - A powerful blue beam weapon.
The Devil Ray - A powerful red beam weapon.
One Plasma Blaster - Rapid firing bolts of concentrated
plasma.
One Solar Repeater - Rapid firing bolts of concentrated
solar energy.
One Ethereal Guardian - Advanced Point Defense Beam.
Neutralizes virtually any missile and quickly pacifies most small fighters.
Two Dread Turrets - Rapid firing bursts of anti-matter,
guided with the help of the Singularity Drive.
Two Dread Batteries - Stronger faster version of the
Dread Battery.
Two Mjolnir Cannons - Projects a continuous stream of
"Black Lightning" that slices right through shielding. Short Range.
18 Spartan Platoons - Highly trained Hyperian soldiers
help easily board ships and repel enemy boarding parties.
Ten Layers of Hyperian Armor Tech - Extremely advanced
super dense armor that gathers excess energy, such as heat and other radiation,
and focuses the power back towards the shields. A single layer can greatly
boost a ships defense.
One Hyperian Cloaking Device - Ship phases partially into
the Slip Stream, falls out of the visible light spectrum and off of most radar
with virtually no loss of energy.
One Hyper Drive - Allows travel through multiple
hyperspace tunnels in a single jump.
One Slip Stream Drive - Fluidly immerses ship into the
Slip Stream, cuts all hyperspace travel down to a single day for ships of any
size across any distance, and can enter the Slip Stream very near the center of
a system.
***Not included when you initially pick up the Harbinger
are several items that may be of great use to you:
The Wrath Cannon - Volatile projectiles made from energy
found within the Slip Stream. The Cannons generator is always slightly in phase
with the Stream, giving the weapon an infinite supply of ammunition. The
projectiles are guided by a Singularity system.
Gattling Gun - A new spin on an ancient weapon design.
Spatial debris is cycled through the Singularity Drive and virtually fused
together at an extreme density. These ready made "bullets" are then
rapidly fired into a wide area directly ahead of the ship. With its formidable
range and power using two of these weapons grants a deadly overlapping field of
fire and makes for a wide kill zone.
Hellfire Burst Launcher - Discovered accidentally this is
the product of matter that has remained at the center of the Singularity Drive
too long. Crushed to a tiny point of near infinite density the matter is
infused with energy as the Drive attempts to reverse the effects. The end
result is a small but viscously unstable particle that explodes upon impact.
The particles are housed in shells on high density matter and are propelled by
the several concussive explosions that occur before it reaches critical Mass.
***** Escorts *****
You may also pick up these fighter bays at any outfitter
for use with the Harbinger:
Ravager Bay - Holds two Ravager fighters.
Starbridge Bay - Holds two Hyperian Modified Starbridges.
Fury Bay - Holds two Hyperian Fury light warships. Fury
warships each carry their own X Phoenix Bay that houses two Phantom Phoenixes.
****** NOTE: These are extremely powerful items. It is
also possible to defeat the entire defense fleets of up to three non-polaran
stellars using only the full escort that has been provided. Each item will
remove a bit of difficulty from the game, and with all of them together there
is nothing and no one who can stand in your way. You have been warned. ******
In conclusion you may use what ever weapons or outfits you see fit, you are also in no way obligated to use the Harbinger if you prefer some other ship.